This pathbreaking book offers a radical analysis of how people play, produce, and profit from video games, and the major role the industry plays in contemporary capitalism.
Drawing on Hegel, Marx, Weber, and Durkheim, Mark Worrell re-examines the social ontology of "social facts' in the wake of the shift from bourgeois liberalism to global neoliberalism.
One of the 21st century's most brilliant sociologists confronts his own mortality.
An important proposal for a rubric by which to measure the freeness of a given society.
A timely collection of essays examining the legacies and politics of knowledge production and the writing-back paradigm.